What is a decision system?
A decision system is the set of roles, authorities, information flows, and feedback loops that determines who decides what—and how the organization learns whether a decision worked.
Most groups start with a choice of voting tool or meeting format. The harder design question comes first: which decisions require broad consent, which require informed judgment, and which should be reversible experiments? Anode maps those decision types before choosing the mechanism.
Design questions we answer
- Which decisions are reversible, and which create durable commitments?
- Who has the context, expertise, or lived stake needed to make each call?
- What should be delegated, escalated, sampled, or decided by consent?
- How can people challenge a decision without making every decision collective?
- What evidence will tell the group to keep, revise, or reverse the mechanism?
The DAO Delegation Handbook
Explore how delegated governance power is allocated, exercised and controlled in our handbook by Enrique Alles Fernandez, including a practical Delegation Architecture Canvas.
Typical outputs
Engagements can produce a decision-rights map, delegation and escalation rules, role charters, proposal and review workflows, voting or consent criteria, and a measurement plan for decision quality. The output is designed to be run by the team—not admired as a diagram.
See ranked choice concentrate
Instant runoff is one way a group can turn ranked preferences into a majority without a separate runoff election. Watch a weighted IRV simulation — proposal, ballots, and transfers, all in the browser.
Decision systems are strongest when they make the next action obvious. See the related work on incentive design and coordination architecture, or talk to the researchers.